![]() To add support for OpenGL ES 2.0, select Add (+) and choose OpenGLES2.This makes the Graphics APIs list appear. In the Rendering section, disable Auto Graphics API. Go to Edit > Project Settings and select Player. ![]() Unity doesn’t include OpenGL ES 2.0 in its built-in set of graphics APIs for Android by default. For information on how to add support for OpenGL ES 2.0, see OpenGL ES 2.0. New Unity Projects don’t support OpenGL ES 2.0 by default.This section contains information about the graphics APIs Unity supports for Android. Graphics API supportĪndroid devices support Vulkan and OpenGL ES. For more information, see AndroidSdkVersions. ![]() Unity supports Android 5.1 “Lollipop” (API level 22) and above. This page contains system requirements and compatibility information for Android development in Unity. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |